May 30, 2007, 06:14 PM // 18:14
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#101
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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agreed. I refuse to use pugs in all cases. Know why? Because all of these idiot 12 year old-know-it-allers think...they know it all! Yeah, who cares about the ones who have been playing two years, gotten numerous of titles and gear. It is the playerbase that ruined pugging for me. The good old days are gone: when everyone actually tried to HELP rather than belittle another person because WTFX MONK USE HEALZSED NUB!' hontestly. ANet realized they screwed up with heros, hence the introduction of GW2.
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May 30, 2007, 06:28 PM // 18:28
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#102
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Ascalonian Squire
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I find it funny, because Guild Wars has some good content, but some of the poorest sports in the game. This make good pugs really hard to find. Also you have lame people who will only let select classes and builds into there groups. It just make hero's better then 50% of people you find in PvE. Well I guess when you pay no monthly fee for Guild Wars, you get what you pay for, or lack there of for support. Good thing they got PvP or this game would have been as worthless as the games in the discount rack at Walmart.
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May 30, 2007, 06:53 PM // 18:53
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#103
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Theus
Whats the problem with eliminating that human element and giving us the ability to use 7 heroes then?
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1. It doesn't require a significant change to the interface.
2. It actually salvages some aspect of cooperative gameplay.
3. It means that you can't just fall asleep at your computer while the heroes do the killin' for you (as you'll piss off the other person that you're playing with).
I really don't see what the big uproar is about allowing one more hero, since you can already obtain 6 heroes by just finding ONE person to play with.
Lack of confidence in that ONE person? We aren't talking about a "PuG" here...
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May 30, 2007, 06:55 PM // 18:55
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#104
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Ascalonian Squire
Join Date: Jan 2006
Location: Houston, TX
Guild: Green Jello [NOX]
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Quote:
Originally Posted by Xyzzy
I find it funny, because Guild Wars has some good content, but some of the poorest sports in the game. This make good pugs really hard to find.
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I agree with you here... although, I've been trying to "PuG" a little more and it is definitely ... lacking? You can get a majority of good people, but then you have that one guy who thinks it's needed to spam "I'm using Barrage on That Guy!" 209348098 times. Please. Or the people that spam "I'm picking up 98 gold coins." Yay? The spammy-annoyingness of people irritates me. I have little to no patience for these people. Then when I kick them from the party, I am flamed in a PM about how much of a "nub" I am. kthxbye.
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Also you have lame people who will only let select classes and builds into there groups.
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Yesterday I was getting randoms together to do some Sorrow's Furnace things, used to farm this SF back in the day, let's see how it is today! I had people ping their skills just to make sure they had rez's mostly. I'm usually just curious to see what other people use. But none were turned away with their current build.
I think a lot of people think only XYZ work in this area, if you have a C build, you don't belong here. "nub!" Close-minded people, ya know?
I helped a guy yesterday with Final Assault, his build was 4 warriors and 4 monks. His warrior, my monk and the rest heroes. It was interesting... but it was kind of cool to do something completely different.
I'll "PuG" with just about anyone... it is actually a nice way to meet new players and stuff. But sometimes my impatience gets the best of me...
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May 30, 2007, 07:21 PM // 19:21
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#105
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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7 Heroes is better than regular players right?
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May 30, 2007, 07:34 PM // 19:34
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#106
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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So let me get this straight... the reason people don't like pugging is because they are too impatient, too intolerant and too elitist to deal with others?
I hate heroes with a passion and I always will. I'd rather pug; yes, you find assholes, but you also find nice people. If I want to play with bots I'll go play Oblivion.
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May 30, 2007, 08:18 PM // 20:18
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#107
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Jungle Guide
Join Date: May 2006
Guild: Heroic Order of Tyria
Profession: R/W
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Regarding the lack of people playing HM, my opinion is: not rewarding enough. Why should I waste my lockpicks on locked chests if most of the times I get a non-max purple staff anyway?
If I solo farm some area on HM, why does it take 30m to get one measly gold item, some times not even max?
Improve locked chests drops and monster drops, and I am sure more will be playing HM.
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May 30, 2007, 08:45 PM // 20:45
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#108
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Academy Page
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to you players here that have a problem with others playing with heroes should really shut it! you dont see them having a problem with those of you who play with pugs and seriously quit telling them to "go play a single-player game" didnt you notice that guild wars supports all types of gameplay? and maybe the gameplay of those other single-player games doesnt appeal to them. quit forcing others to play YOUR style and what game they should play, leave them be. if you keep acting that way then i should tell you to go play second life if you desperately want human interaction that badly.
and this comes from a person who actually pugs a lot even with my boyfriend we pug a lot
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May 30, 2007, 10:08 PM // 22:08
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#109
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Hall Hero
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Quote:
Originally Posted by Lord Oranos
So let me get this straight... the reason people don't like pugging is because they are too impatient, too intolerant and too elitist to deal with others?
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Assuming a lot there. I don't have a whole lot of time each day on the computer, so it's hard for me to find a group - that's one reason. Another is many have had awful experiences with PUGs and would rather avoid the chance of ever having that same experience.
Quote:
Originally Posted by Lord Oranos
I hate heroes with a passion and I always will.
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Why is that?
Last edited by Bryant Again; May 30, 2007 at 10:12 PM // 22:12..
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May 30, 2007, 10:16 PM // 22:16
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#110
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Ascalonian Squire
Join Date: Jul 2006
Location: Texas
Guild: Psycho Titans
Profession: R/
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Quote:
Originally Posted by Lord Oranos
So let me get this straight... the reason people don't like pugging is because they are too impatient, too intolerant and too elitist to deal with others?
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Too impatient? You realize some people actually have lives and can only play sometimes, right? If some guy can only play 2 hours a night, I don't really think it's being impatient that he doesn't want to spend 1.5 hours of it LOOKING FOR A GROUP. I mean, I don't know about you, but I bought the game to PLAY, not spend hours standing around, and a lot of people simply don't have to TIME to spend hours standing around. at least not if they plan on PLAYING that night.
Too intolerant? Yeah, I am. I spend an hour looking for a group, finally get one, then find out the "healer" monk brought ONE healing skill(yes, I've had it happen), or get a guy who thinks pinging the map and drawing pictures of a dick is a laugh riot, or other things that waste the REMAINING time I have to play, you're right, I'll be intolerate.
Too elitist? Yeah, if I have some goal I'm trying to achieve, I want to achieve it. And I don't want to have to try 5 times because I get some idiot warrior who apparently thinks the more red dots they wake up, the better they are, or because I get some ranger who thinks a good build includes bow attacks, a pet, traps, and some expertise stances.
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May 30, 2007, 11:19 PM // 23:19
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#111
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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7 heroes = overpowered
Everything in this game would be far too easy. Blah blah blah I know you can use 2 real players now and 6 heroes but it takes more time and effort to find a partner that...
a)has the heroes you are looking for
b)team player who will synergize his builds with yours
c)has all necessary skills unlocked for his/her heroes
Give me 7 heroes and you can remove those 3 obstacles altogether. Point and click on a template and you can steamroll through anything in any mode of any campaign.
OVERPOWERED - most of you know this in the back of your mind so no need for me to further point of the obvious. And yes a real team of 8 competent players can also be powerful but funny thing is they are not under my control. (permanent Aegis, Incoming chain anyone?)
They don't wear armor/weapons that I want them to wear.
They can't be flagged or told to stand still where I tell them to stand.
I can't control the lag on another person's end.
I can't control their skill set in any particular order.
Without vent/ts it's really hard to sychronize a spike on a particular target.
Real playes aren't online when you need them sometimes.
Not everyone has the profession(s) you are looking for.
PUGS + competence = Oxy Moron
Due to latency among many other things, humans cannot react faster then the computer AI (see interuptions)
Last edited by byteme!; May 31, 2007 at 12:11 AM // 00:11..
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May 30, 2007, 11:37 PM // 23:37
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#112
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Hall Hero
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Quote:
Originally Posted by byteme!
7 heroes = overpowered
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It wouldn't be "overpowered", it would just be more convienient and isolate you further from playing with other people. It's because of that previous fact that we won't be given 7 heroes, not because they're so called "overpowered". Keep in mind that as efficent as heroes can be that there are still quite a few skills and builds that they don't use properly.
I'd also like to discuss these points:
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They don't wear armor/weapons that I want them to wear.
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Not very important. As long as the armor is max, along with the weapons, then you shouldn't have much of a problem.
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They can't be flagged or told to stand still where I tell them to stand.
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Ping on the compass and say "Hey guys can you stand there for a moment?"
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I can't control the lag on another person's end.
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Always gonna be a problem.
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I can't control their skill set in any particular order.
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Doesn't really matter. It has to take someone really dumb to do skills in the wrong order.
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Without vent/ts it's really hard to sychronize a spike on a particular target.
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Not a whole lot of spiking going on in PvE...
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Real playes aren't online when you need them sometimes.
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Quote:
Not everyone has the profession(s) you are looking for.
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Agree with both.
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PUGS + competence = Oxy Moron
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Again, agreed...I'm a little confused on your stance - are you for or against 7 heroes??
Quote:
Due to latency among many other things, humans cannot react faster then the computer AI (see interuptions)
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That's why you don't see a whole lot of mesmers around. It's probably the class that takes the most skill, too.
Quote:
Originally Posted by byteme!
You cry blood murder about the economy in 1 thread and in another you ask for things that would only make the economy even worse.
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The thing is you don't need to totally deck them out. You can just give them a minor vigor run and they'd be fine. And I actually think it would help the economy since we need more goldsinks, but that's very unrelated.
Last edited by Bryant Again; May 31, 2007 at 12:15 AM // 00:15..
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May 31, 2007, 12:02 AM // 00:02
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#113
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Academy Page
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Quote:
Originally Posted by byteme!
7 heroes = overpowered
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8 competent human players = overpowered.
Thus Anet should not permit human players to group together anymore, except maybe 2 so that they can make a party of 2 humans + 6 heroes.
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May 31, 2007, 01:15 AM // 01:15
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#114
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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The reason I hate heroes is because they have further thinned out the playerbase, which is already thinned due to three worlds.
And to DKS, all that bs can be bypassed by screening/talking with other players. My encounters with bad pugs has been few, and yes, if those two characters you referenced are new to the game, you need to chill out and maybe offer advice.
Sorry if you are jaded, but I don't let assholes/idiots/newbies get to me.
I can understand not pugging because of low population in the area, and I could only see 7 heroes in hard mode.
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May 31, 2007, 01:47 AM // 01:47
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#115
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Krytan Explorer
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Quote:
Originally Posted by Lord Oranos
I can understand not pugging because of low population in the area, and I could only see 7 heroes in hard mode.
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We only really want 7 heroes for Hard Mode anyway, Normal Mode is fine since there are enough players there and henches are more than good enough. Basically a team of 7 henches in Normal Mode could probably clear an area while you go afk. In Hard Mode, even a group of 7 heroes couldn't do that without help from the player.
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May 31, 2007, 02:10 AM // 02:10
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#117
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Hall Hero
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Quote:
Originally Posted by Lord Oranos
The reason I hate heroes is because they have further thinned out the playerbase, which is already thinned due to three worlds.
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And they've also helped out areas/regions/territories with very little players. I also think they were added because the playerbase was spread out along three worlds.
Quote:
Originally Posted by Lord Oranos
Sorry if you are jaded, but I don't let assholes/idiots/newbies get to me.
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Numerous losses just waste my time, which I don't have much of.
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May 31, 2007, 02:41 AM // 02:41
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#118
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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I always play with my partner and use 6 heroes so the change wouldn't affect me either way, but I don't see why some people are so uptight about dictating whether someone plays with 7 heroes or 3 heroes and 4 henchmen.
Live and let live.
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May 31, 2007, 04:46 AM // 04:46
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#119
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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Quote:
Originally Posted by cellardweller
I always play with my partner and use 6 heroes so the change wouldn't affect me either way, but I don't see why some people are so uptight about dictating whether someone plays with 7 heroes or 3 heroes and 4 henchmen.
Live and let live.
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That's the same thing that comes up every time there's a discussion about heroes. The people who don't want them bash the people who are for the option? Why? I don't really know. Maybe they are upset because those players don't want to play them, or with random people at all.
Me, I've never really liked pugs. Unless it's a guild group or firends I do not play iwth other people. It's not like I haven't tried though, but a lot of times I'm sitting there spamming LFG and even when I do get a response, I am shooed away when they see my class. Wife, Kids, and work don't give me all the time in the world so I like to get in, get things done, and get out. I don't have time or a real desire to sit and instruct someone on why there build sucks, or complain about people doing stupid stuff in the middle of a mission.
I wouldn't mind if they allowed 7 heroes for Hard Mode or at the very least spruced up the Henchmen builds a bit. Even though they are not going to do it, I am still not going to play in random groups. I'd take my chances with 7 henchmen rather than 7 random people if I didn't have the heroes (like I did pre-NF). Well, if I'm in a guild group and we are missing like 1 or 2 then yeah, but otherwise, it's pretty much not gonna happen.
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May 31, 2007, 04:54 AM // 04:54
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#120
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by cellardweller
I always play with my partner and use 6 heroes so the change wouldn't affect me either way, but I don't see why some people are so uptight about dictating whether someone plays with 7 heroes or 3 heroes and 4 henchmen.
Live and let live.
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Too right! Same here. No harm no foul, they say.
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